Enum SolverType
Solver types, used for calculating joint and contact forces.
Types appear in order of decreasing solver performance but increasing accuracy.
Namespace: Unity.Physics
Assembly: Unity.Physics.dll
Syntax
public enum SolverType : byte
Fields
| Name | Description |
|---|---|
| Direct | Direct solver. Accurate but more computationally demanding. Ideal for situations involving complex jointed mechanisms with high mass or stiffness ratios, and for accurate contact resolution and friction modeling. See also Solver.DirectSolverSettings. |
| Iterative | Iterative solver (default). Fast and approximate. Ideal for situations involving many colliding rigid bodies. |