Struct CustomPhysicsProxyDriver
Provide a link to an entity in the physics world the custom physics proxy is driven by.
Inherited Members
Namespace: Unity.Physics
Assembly: Unity.Physics.dll
Syntax
public struct CustomPhysicsProxyDriver : IComponentData, IQueryTypeParameterFields
FirstOrderGain
Coefficient in range [0,1] denoting how much the client body will be driven by position (teleported), while the rest of position diff will be velocity-driven
Declaration
public float FirstOrderGainField Value
| Type | Description | 
|---|---|
| float | 
rootEntity
The root entity.
Declaration
public Entity rootEntityField Value
| Type | Description | 
|---|---|
| Entity |