Struct RigidBodyAspect.Lookup
Inherited Members
Namespace: Unity.Physics.Aspects
Assembly: Unity.Physics.dll
Syntax
public struct RigidBodyAspect.LookupConstructors
Lookup(ref SystemState)
Create the aspect lookup from an system state.
Declaration
public Lookup(ref SystemState state)Parameters
| Type | Name | Description | 
|---|---|---|
| SystemState | state | The system state to create the aspect lookup from. | 
Properties
this[Entity]
Get an aspect instance pointing at a specific entity's components data.
Declaration
public RigidBodyAspect this[Entity entity] { get; }Parameters
| Type | Name | Description | 
|---|---|---|
| Entity | entity | The entity to create the aspect struct from. | 
Property Value
| Type | Description | 
|---|---|
| RigidBodyAspect | Instance of the aspect struct pointing at a specific entity's components data. | 
Methods
Update(ref SystemState)
Update the lookup container. Must be called every frames before using the lookup.
Declaration
public void Update(ref SystemState state)Parameters
| Type | Name | Description | 
|---|---|---|
| SystemState | state | The system state the aspect lookup was created from. |