Class PhysicsBuildWorldGroup
Group responsible to build the physics world data and wait for any dependencies before the next simulation.
Inherited Members
Namespace: Unity.Physics.Systems
Assembly: Unity.Physics.dll
Syntax
[UpdateInGroup(typeof(PhysicsInitializeGroupInternal), OrderLast = true)]
[UpdateAfter(typeof(BuildPhysicsWorldDependencyResolver))]
public class PhysicsBuildWorldGroup : ComponentSystemGroup