Struct RecordMostRecentFixedTime
A system to keep track of the time values in the most recent tick of the
PhysicsSystemGroup
.
Inherited Members
Namespace: Unity.Physics.GraphicsIntegration
Assembly: Unity.Physics.dll
Syntax
[UpdateInGroup(typeof(PhysicsSystemGroup))]
[UpdateAfter(typeof(PhysicsInitializeGroup))]
[UpdateBefore(typeof(ExportPhysicsWorld))]
[BurstCompile]
public struct RecordMostRecentFixedTime : ISystem, ISystemCompilerGenerated
Implements
Unity.Entities.ISystemCompilerGenerated