Struct ColliderAspect.ResolvedChunk
Chunk of the enclosing aspect instances. the aspect struct itself is instantiated from multiple component data chunks.
Inherited Members
Namespace: Unity.Physics.Aspects
Assembly: Unity.Physics.dll
Syntax
public struct ColliderAspect.ResolvedChunk
Fields
ColliderAspect_EntityNaE
Chunk data for aspect field 'ColliderAspect.Entity'
Declaration
public NativeArray<Entity> ColliderAspect_EntityNaE
Field Value
Type | Description |
---|---|
NativeArray<Entity> |
ColliderAspect_m_ColliderNaC
Chunk data for aspect field 'ColliderAspect.m_Collider'
Declaration
public NativeArray<PhysicsCollider> ColliderAspect_m_ColliderNaC
Field Value
Type | Description |
---|---|
NativeArray<PhysicsCollider> |
ColliderAspect_m_TransformNaC
Chunk data for aspect field 'ColliderAspect.m_Transform'
Declaration
public NativeArray<LocalTransform> ColliderAspect_m_TransformNaC
Field Value
Type | Description |
---|---|
NativeArray<LocalTransform> |
Length
Number of entities in this chunk.
Declaration
public int Length
Field Value
Type | Description |
---|---|
int |
Properties
this[int]
Get an aspect instance pointing at a specific entity's component data in the chunk index.
Declaration
public ColliderAspect this[int index] { get; }
Parameters
Type | Name | Description |
---|---|---|
int | index |
Property Value
Type | Description |
---|---|
ColliderAspect | Aspect for the entity in the chunk at the given index. |