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    Struct SurfaceVelocity

    A velocity between the two contacting objects.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Physics
    Assembly: solution.dll
    Syntax
    public struct SurfaceVelocity

    Fields

    Name Description
    AngularVelocity

    Angular velocity between the two contacting objects.

    LinearVelocity

    Linear velocity between the two contacting objects.

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