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    Field VelocityClippingFactor

    Controls the intensity of the velocity clipping. Defaults to 1.0f, while other values will scale the intensity up/down. Shouldn't go higher than 5.0f, as it will result in bad behavior (too aggressive velocity clipping). Set it to 0.0f to disable the feature.

    Namespace: Unity.Physics
    Assembly: solution.dll
    Syntax
    public float VelocityClippingFactor
    Returns
    Type Description
    float
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