Field InertiaScalingFactor
Controls the intensity of inertia scaling. Defaults to 1.0f, while other values will scale the intensity up/down. Shouldn't go higher than 5.0f, as it will result in bad behavior (too high inertia of bodies). Set it to 0.0f to disable the feature.
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public float InertiaScalingFactor
Returns
Type | Description |
---|---|
float |