Struct RaycastHit
A struct representing the hit from a RaycastQuery.
Implements
Inherited Members
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public struct RaycastHit : IQueryResult
Properties
Name | Description |
---|---|
ColliderKey | Gets or sets the collider key. |
Entity | Gets or sets the entity. |
Fraction | Fraction of the distance along the Ray where the hit occurred. |
Material | Gets or sets the material. |
Position | The point in query space where the hit occurred. |
RigidBodyIndex | Gets or sets the zero-based index of the rigid body. |
SurfaceNormal | Gets or sets the surface normal. |
Methods
Name | Description |
---|---|
ToString() | Convert this object into a string representation. |