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    Struct ModifiableContactHeader

    A modifiable contact header.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Physics
    Assembly: solution.dll
    Syntax
    public struct ModifiableContactHeader

    Properties

    Name Description
    BodyIndexA

    Gets the body index a.

    BodyIndexB

    Gets the body index b.

    CoefficientOfFriction

    Gets or sets the coefficient of friction.

    CoefficientOfRestitution

    Gets or sets the coefficient of restitution.

    ColliderKeyA

    Gets the collider key a.

    ColliderKeyB

    Gets the collider key b.

    CustomTagsA

    Gets the custom tags a.

    CustomTagsB

    Gets the custom tags b.

    EntityA

    Gets the entity a.

    EntityB

    Gets the entity b.

    JacobianFlags

    Gets or sets the jacobian flags.

    Modified

    Gets a value indicating whether this object is modified.

    Normal

    Gets or sets the normal.

    NumContacts

    Gets the number of contacts.

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