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    Class Math.Constants

    Constants.

    Inheritance
    object
    Math.Constants
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Physics
    Assembly: solution.dll
    Syntax
    public static class Math.Constants

    Fields

    Name Description
    Eps

    Smallest float such that 1.0 + eps != 1.0 Different from float.Epsilon which is the smallest value greater than zero.

    OneOverTau

    1.0f / Tau.

    Tau

    Tau.

    UnityEpsilon

    This constant is identical to the one in the Unity Mathf library, to ensure identical behaviour.

    UnityEpsilonNormalSqrt

    This constant is identical to the one in the Unity Mathf library, to ensure identical behaviour.

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