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    Struct MassDistribution

    Describes how mass is distributed within an object Represented by a transformed box inertia of unit mass.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Physics
    Assembly: solution.dll
    Syntax
    public struct MassDistribution

    Fields

    Name Description
    InertiaTensor

    Diagonalized inertia tensor for a unit mass.

    Transform

    The center of mass and the orientation to principal axis space.

    Properties

    Name Description
    InertiaMatrix

    Get the inertia as a 3x3 matrix.

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