{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method FixedAngle | Unity Physics | 1.1.0-pre.3
docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Method FixedAngle

    FixedAngle(float, float)

    Constrains angular motion about all three axes to zero.

    Declaration
    public static Constraint FixedAngle(float springFrequency = 74341.31, float dampingRatio = 2530.126)
    Parameters
    Type Name Description
    float springFrequency

    The spring frequency used to relax this constraint.

    float dampingRatio

    The damping ratio used to relax this constraint.

    Returns
    Type Description
    Constraint

    A Constraint.

    FixedAngle(float3, float, float)

    Constrains angular motion about all three axes to zero.

    Declaration
    public static Constraint FixedAngle(float3 impulseEventThreshold, float springFrequency = 74341.31, float dampingRatio = 2530.126)
    Parameters
    Type Name Description
    float3 impulseEventThreshold

    The minimum impulse needed to receive an impulse event for this constraint.

    float springFrequency

    The spring frequency used to relax this constraint.

    float dampingRatio

    The damping ratio used to relax this constraint.

    Returns
    Type Description
    Constraint

    A Constraint.

    In This Article
    Back to top
    Copyright © 2023 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)