Struct ColliderDistanceInput
The input to collider distance queries.
Inherited Members
Namespace: Unity.Physics
Assembly: solution.dll
Syntax
public struct ColliderDistanceInput
Constructors
Name | Description |
---|---|
ColliderDistanceInput(BlobAssetReference<Collider>, float, RigidTransform, float) | Constructor. |
Fields
Name | Description |
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Collider | Gets the collider used to calculate distance from. |
MaxDistance | The maximum distance. |
Scale | The scale of the collider. |
Transform | The transform of the collider. |