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    Struct ColliderDistanceInput

    The input to collider distance queries.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Physics
    Assembly: solution.dll
    Syntax
    public struct ColliderDistanceInput

    Constructors

    Name Description
    ColliderDistanceInput(BlobAssetReference<Collider>, float, RigidTransform, float)

    Constructor.

    Fields

    Name Description
    Collider

    Gets the collider used to calculate distance from.

    MaxDistance

    The maximum distance.

    Scale

    The scale of the collider.

    Transform

    The transform of the collider.

    Extension Methods

    BlobAssetReferenceColliderExtension.SetCollider(ref ColliderDistanceInput, BlobAssetReference<Collider>)
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