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    Struct PhysicsDebugDisplayData

    Physics Debug Display Data.

    Component data containing physics debug display settings.

    Implements
    IComponentData
    IQueryTypeParameter
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: Unity.Physics.Authoring
    Assembly: solution.dll
    Syntax
    public struct PhysicsDebugDisplayData : IComponentData, IQueryTypeParameter

    Fields

    Name Description
    ColliderAabbDisplayMode

    Display mode for the colliders' axis-aligned bounding boxes.

    ColliderDisplayMode

    Display mode for colliders.

    ColliderEdgesDisplayMode

    Display mode for collider edges.

    DrawBroadphase

    Enable or disable debug display of the colliders' bounding volume used during the Broadphase.

    DrawColliderAabbs

    Enable or disable debug display of the colliders' axis-aligned bounding boxes.

    DrawColliderEdges

    Enable or disable debug display of collider edges.

    DrawColliders

    Enable or disable collider debug display.

    DrawCollisionEvents

    Enable or disable the collision events debug display.

    DrawContacts

    Enable or disable debug display of the contacts detected in the Narrowphase.

    DrawJoints

    Enable or disable the joints debug display.

    DrawMassProperties

    Enable or disable debug display of the mass properties of rigid bodies.

    DrawTriggerEvents

    Enable or disable the trigger events debug display.

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