Class PhysicsDebugDisplayAuthoring
Physics Debug Display Authoring.
GameObject component containing physics debug display settings.
Inherited Members
Namespace: Unity.Physics.Authoring
Assembly: solution.dll
Syntax
[AddComponentMenu("Entities/Physics/Physics Debug Display")]
[DisallowMultipleComponent]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.physics@latest/index.html?subfolder=/api/Unity.Physics.Authoring.PhysicsDebugDisplayAuthoring.html")]
public sealed class PhysicsDebugDisplayAuthoring : MonoBehaviour
Fields
Name | Description |
---|---|
Collider |
The debug display mode of the colliders' axis-aligned bounding boxes. |
Collider |
The debug display mode for colliders. |
Collider |
The debug display mode for collider edges. |
Draw |
Enables the debug display of the colliders' bounding volumes used during the Broadphase. |
Draw |
Enables the debug display of the colliders' axis-aligned bounding boxes. |
Draw |
Enables the debug display of the colliders' edges. |
Draw |
Enables the debug display of the colliders. |
Draw |
Enables the debug display of the collision events. |
Draw |
Enables the debug display of the contacts detected in the Narrowphase. |
Draw |
Enables the debug display of the joints. |
Draw |
Enables the debug display of the rigid body mass properties. |
Draw |
Enables the debug display of the trigger events. |