Struct PhysicsCompoundData
Component that specifies data relating to compound colliders and blobs. Note that all colliders will have this component. The presence of this component indicates that this collider is a root of a collider, which may or may not be a compound.
Inherited Members
Namespace: Unity.Physics.Authoring
Assembly: solution.dll
Syntax
[BakingType]
public struct PhysicsCompoundData : IComponentData, IQueryTypeParameter
  Fields
| Name | Description | 
|---|---|
| AssociateBlobToBody | Indicates if a blob is associated to a collider  | 
      
| ConvertedBodyInstanceID | Instance ID of the GameObject associated with the body  | 
      
| DeferredCompoundBlob | A flag to indicate that calculation of a compound blob should be deferred  | 
      
| Hash | A hash associated with a compound collider  | 
      
| RegisterBlob | A flag to indicate that a compound collider has been calculated  |