Class ForceUniqueColliderAuthoring
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.Physics.Authoring
Assembly: solution.dll
Syntax
[Icon("Packages/com.unity.physics/Unity.Physics.Editor/Editor Default Resources/Icons/d_BoxCollider@64.png")]
[AddComponentMenu("Entities/Physics/Force Unique Collider")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.physics@latest/index.html?subfolder=/api/Unity.Physics.Authoring.ForceUniqueColliderAuthoring.html")]
[DisallowMultipleComponent]
public class ForceUniqueColliderAuthoring : MonoBehaviour