Field FirstOrderGain
First Order Gain
Coefficient in range [0,1] denoting how much the client body will be driven by position (teleported), while the rest of the position diff will be velocity-driven."Namespace: Unity.Physics.Authoring
Assembly: solution.dll
Syntax
[Range(0, 1)]
[Tooltip("Coefficient in range [0,1] denoting how much the client body will be driven by position (teleported), while the rest of the position diff will be velocity-driven.")]
public float FirstOrderGain
Returns
Type | Description |
---|---|
float |