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    Interacting with Bodies

    This document describes how to interact with Physics Bodies. The different sections explain things like how we can write systems to interact with bodies and apply game effects, and how to create simulated bodies from code.

    Topic Description
    Attracting bodies to an entity Altering entities velocity by querying its PhysicsVelocity.
    Creating bodies in code Create bodies from code.
    Multiple worlds Simulating groups of bodies separately in different Physics Worlds.
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