docs.unity3d.com
    Show / Hide Table of Contents

    Struct PhysicsColliderKeyEntityPair

    A buffer element used to associate an original Entity with a collider key in a CompoundCollider .

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Physics
    Syntax
    [InternalBufferCapacity(0)]
    public struct PhysicsColliderKeyEntityPair : IBufferElementData

    Fields

    Entity

    The entity.

    Declaration
    public Entity Entity
    Field Value
    Type Description
    Entity

    Key

    The key.

    Declaration
    public ColliderKey Key
    Field Value
    Type Description
    ColliderKey
    Back to top
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023