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    Struct BlobArray.Accessor<T>.Enumerator

    An enumerator.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: Unity.Physics
    Syntax
    public struct Enumerator

    Constructors

    Enumerator(Int32*, Int32)

    Constructor.

    Declaration
    public Enumerator(int *offsetPtr, int length)
    Parameters
    Type Name Description
    Int32* offsetPtr

    [in,out] If non-null, the offset pointer.

    Int32 length

    The length.

    Properties

    Current

    Gets the current.

    Declaration
    public readonly T Current { get; }
    Property Value
    Type Description
    T

    The current.

    Methods

    MoveNext()

    Determines if we can move to the next element.

    Declaration
    public bool MoveNext()
    Returns
    Type Description
    Boolean

    True if it is possible, false otherwise.

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