Struct ColliderCastInput
Namespace: Unity.Physics
Syntax
public struct ColliderCastInput
Fields
Collider
Declaration
[NativeDisableUnsafePtrRestriction]
public Collider*Collider
Field Value
| Type | Description |
|---|---|
| Collider* |
Properties
End
Declaration
public float3 End { get; set; }
Property Value
| Type | Description |
|---|---|
| float3 |
Orientation
Declaration
public quaternion Orientation { get; set; }
Property Value
| Type | Description |
|---|---|
| quaternion |
Start
Declaration
public float3 Start { get; set; }
Property Value
| Type | Description |
|---|---|
| float3 |
Methods
ToString()
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String |