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    Class ExportPhysicsWorld

    Inheritance
    Object
    ComponentSystemBase
    SystemBase
    ExportPhysicsWorld
    Inherited Members
    SystemBase.CompleteDependency()
    SystemBase.Update()
    SystemBase.GetComponent<T>(Entity)
    SystemBase.SetComponent<T>(Entity, T)
    SystemBase.HasComponent<T>(Entity)
    SystemBase.GetComponentDataFromEntity<T>(Boolean)
    SystemBase.GetBuffer<T>(Entity, Boolean)
    SystemBase.GetBufferFromEntity<T>(Boolean)
    SystemBase.GetStorageInfoFromEntity()
    Unity.Entities.SystemBase.UnmanagedUpdate$BurstManaged(System.IntPtr, Unity.Entities.SystemDependencySafetyUtility.SafetyErrorDetails)
    SystemBase.Dependency
    SystemBase.Entities
    SystemBase.Job
    ComponentSystemBase.OnCreateForCompiler()
    ComponentSystemBase.OnStopRunning()
    ComponentSystemBase.ShouldRunSystem()
    ComponentSystemBase.GetComponentTypeHandle<T>(Boolean)
    ComponentSystemBase.GetDynamicComponentTypeHandle(ComponentType)
    ComponentSystemBase.GetBufferTypeHandle<T>(Boolean)
    ComponentSystemBase.GetSharedComponentTypeHandle<T>()
    ComponentSystemBase.GetDynamicSharedComponentTypeHandle(ComponentType)
    ComponentSystemBase.GetEntityTypeHandle()
    ComponentSystemBase.RequireForUpdate(EntityQuery)
    ComponentSystemBase.RequireSingletonForUpdate<T>()
    ComponentSystemBase.HasSingleton<T>()
    ComponentSystemBase.GetSingleton<T>()
    ComponentSystemBase.TryGetSingleton<T>(T)
    ComponentSystemBase.SetSingleton<T>(T)
    ComponentSystemBase.GetSingletonEntity<T>()
    ComponentSystemBase.TryGetSingletonEntity<T>(Entity)
    ComponentSystemBase.GetEntityQuery(ComponentType[])
    ComponentSystemBase.GetEntityQuery(NativeArray<ComponentType>)
    ComponentSystemBase.GetEntityQuery(EntityQueryDesc[])
    ComponentSystemBase.GetEntityQuery(EntityQueryDescBuilder)
    ComponentSystemBase.Enabled
    ComponentSystemBase.EntityQueries
    ComponentSystemBase.GlobalSystemVersion
    ComponentSystemBase.LastSystemVersion
    ComponentSystemBase.EntityManager
    ComponentSystemBase.World
    ComponentSystemBase.SystemHandleUntyped
    ComponentSystemBase.Time
    Namespace: Unity.Physics.Systems
    Syntax
    [UpdateInGroup(typeof(FixedStepSimulationSystemGroup))]
    [UpdateAfter(typeof(StepPhysicsWorld))]
    [UpdateBefore(typeof(EndFramePhysicsSystem))]
    public class ExportPhysicsWorld : SystemBase

    Methods

    AddInputDependency(JobHandle)

    Declaration
    [Obsolete("AddInputDependency() has been deprecated. Please call RegisterPhysicsRuntimeSystemReadWrite() or RegisterPhysicsRuntimeSystemReadOnly() in your system's OnStartRunning() to achieve the same effect. (RemovedAfter 2021-05-01)", true)]
    public void AddInputDependency(JobHandle inputDep)
    Parameters
    Type Name Description
    JobHandle inputDep

    GetOutputDependency()

    Declaration
    [Obsolete("GetOutputDependency() has been deprecated. Please call RegisterPhysicsRuntimeSystemReadWrite() or RegisterPhysicsRuntimeSystemReadOnly() in your system's OnStartRunning() to achieve the same effect. (RemovedAfter 2021-05-01)", true)]
    public JobHandle GetOutputDependency()
    Returns
    Type Description
    JobHandle

    OnCreate()

    Declaration
    protected override void OnCreate()
    Overrides
    ComponentSystemBase.OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()
    Overrides
    ComponentSystemBase.OnDestroy()

    OnStartRunning()

    Declaration
    protected override void OnStartRunning()
    Overrides
    ComponentSystemBase.OnStartRunning()

    OnUpdate()

    Declaration
    protected override void OnUpdate()
    Overrides
    SystemBase.OnUpdate()

    Extension Methods

    PhysicsRuntimeExtensions.RegisterPhysicsRuntimeSystemReadOnly(SystemBase)
    PhysicsRuntimeExtensions.RegisterPhysicsRuntimeSystemReadWrite(SystemBase)
    PhysicsRuntimeExtensions.RegisterPhysicsRuntimeSystemReadOnly<T>(SystemBase)
    PhysicsRuntimeExtensions.RegisterPhysicsRuntimeSystemReadWrite<T>(SystemBase)
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    Generated by DocFX on 18 October 2023