Struct SimulationStepInput
Namespace: Unity.Physics
Syntax
public struct SimulationStepInput
Fields
Gravity
Declaration
public float3 Gravity
Field Value
| Type | Description |
|---|---|
| float3 |
HaveStaticBodiesChanged
Declaration
public NativeArray<int> HaveStaticBodiesChanged
Field Value
| Type | Description |
|---|---|
| NativeArray<Int32> |
NumSolverIterations
Declaration
public int NumSolverIterations
Field Value
| Type | Description |
|---|---|
| Int32 |
SolverStabilizationHeuristicSettings
Declaration
public Solver.StabilizationHeuristicSettings SolverStabilizationHeuristicSettings
Field Value
| Type | Description |
|---|---|
| Solver.StabilizationHeuristicSettings |
SynchronizeCollisionWorld
Declaration
public bool SynchronizeCollisionWorld
Field Value
| Type | Description |
|---|---|
| Boolean |
TimeStep
Declaration
public float TimeStep
Field Value
| Type | Description |
|---|---|
| Single |
World
Declaration
public PhysicsWorld World
Field Value
| Type | Description |
|---|---|
| PhysicsWorld |