Class BaseShapeConversionSystem<T>
Inheritance
BaseShapeConversionSystem<T>
Syntax
public abstract class BaseShapeConversionSystem<T> : GameObjectConversionSystem where T : Component
Type Parameters
Methods
GetPrimaryBody(T)
Declaration
protected abstract GameObject GetPrimaryBody(T shape)
Parameters
Type |
Name |
Description |
T |
shape |
|
Returns
Type |
Description |
GameObject |
|
OnCreate()
Declaration
protected override void OnCreate()
OnDestroy()
Declaration
protected override void OnDestroy()
OnUpdate()
Declaration
protected override void OnUpdate()
ShouldConvertShape(T)
Declaration
protected abstract bool ShouldConvertShape(T shape)
Parameters
Type |
Name |
Description |
T |
shape |
|
Returns