Struct RaycastHit
A struct representing the hit from a RaycastQuery.
Syntax
public struct RaycastHit : IQueryResult
Properties
ColliderKey
Declaration
public ColliderKey ColliderKey { get; set; }
Property Value
Type |
Description |
ColliderKey |
Returns ColliderKey of queried leaf collider
|
Implements
Entity
Declaration
public Entity Entity { get; set; }
Property Value
Type |
Description |
Entity |
Returns Entity of queried body
|
Implements
Fraction
Fraction of the distance along the Ray where the hit occurred.
Declaration
public float Fraction { get; set; }
Property Value
Type |
Description |
Single |
Returns a value between 0 and 1.
|
Implements
Position
The point in query space where the hit occurred.
Declaration
public float3 Position { get; set; }
Property Value
Type |
Description |
float3 |
Returns the position of the point where the hit occurred.
|
RigidBodyIndex
Declaration
public int RigidBodyIndex { get; set; }
Property Value
Type |
Description |
Int32 |
Returns RigidBodyIndex of queried body.
|
Implements
SurfaceNormal
Declaration
public float3 SurfaceNormal { get; set; }
Property Value
Type |
Description |
float3 |
Returns the normal of the point where the hit occurred.
|
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