Struct ChildCollider
Namespace: Unity.Physics
Syntax
public struct ChildCollider
Properties
Collider
Declaration
public Collider*Collider { get; }
Property Value
| Type | Description | 
|---|---|
| Collider* | 
TransformFromChild
Declaration
public RigidTransform TransformFromChild { get; }
Property Value
| Type | Description | 
|---|---|
| RigidTransform |