Class BaseShapeConversionSystem<T> | Unity Physics | 0.3.2-preview
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    Class BaseShapeConversionSystem<T>

    Inheritance
    Object
    BaseShapeConversionSystem<T>
    PhysicsShapeConversionSystem
    Namespace: Unity.Physics.Authoring
    Syntax
    public abstract class BaseShapeConversionSystem<T> : GameObjectConversionSystem where T : Component
    Type Parameters
    Name Description
    T

    Methods

    GetPrimaryBody(T)

    Declaration
    protected abstract GameObject GetPrimaryBody(T shape)
    Parameters
    Type Name Description
    T shape
    Returns
    Type Description
    GameObject

    OnCreate()

    Declaration
    protected override void OnCreate()

    OnDestroy()

    Declaration
    protected override void OnDestroy()

    OnUpdate()

    Declaration
    protected override void OnUpdate()

    ShouldConvertShape(T)

    Declaration
    protected abstract bool ShouldConvertShape(T shape)
    Parameters
    Type Name Description
    T shape
    Returns
    Type Description
    Boolean
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