About Profile Analyzer
The Profile Analyzer aggregates and visualises frame and marker data from a set of Unity Profiler frames to help you reason about their behaviour over a number of frames, complementing the single frame analysis already available in the Unity Profiler.
Installing Profile Analyzer
Unity Versions with Package Manager Support
To install this package into versions of Unity that support the package manager follow the instructions in the Package Manager documentation.
Earlier Versions of Unity
For earlier versions follow this link to the Profile Analyzer download and place the contents into your project assets folder.
Using Profile Analyzer
To learn how to use the Profile Analyzer package in your project, read the manual.
This version of Profile Analyzer is compatible with the following versions of the Unity Editor:
- 5.6 and later
Profile Analyzer includes the following known limitations:
The original profile data is not saved in the profile analyzer .pdata file. Therefore its recommended to store both the Unity Profiler .data file (or .raw file exported from a stand alone player) alongside the .pdata file.
Clicking on a marker attempts to jump to the marker in the Unity Profiler if the same data is loaded. A selection must have previously been made in the Unity Profiler for this to work. The vertical height is not correct in the UI view in the Unity profiler.
Document revision history
|April 1, 2019||Removed old out of date PDF file as this documentation supersedes it. Updated tips section|
|March 31, 2019||Document updated to match package version 0.2.0.preview|
|Dec 7, 2018||Document created. Matches package version 0.1.0.preview|