Class AccumulationSettings
Inheritance
AccumulationSettings
Assembly: Unity.Perception.Runtime.dll
Syntax
[Serializable]
public class AccumulationSettings
Fields
accumulationSamples
Declaration
[Tooltip("Number of frames used to accumulate a converged image")]
[Range(3, 16383)]
public int accumulationSamples
Field Value
adaptFixedLengthScenarioFrames
Declaration
[Tooltip("Controls whether the Fixed Length Scenario in the Scene (if any) should automatically adapt its number of frames per iteration to account for the number of frames (Accumulation Samples) set here.")]
public bool adaptFixedLengthScenarioFrames
Field Value
shutterBeginsClosing
Declaration
[Tooltip("The time during shutter interval when the shutter begins closing")]
[Range(0, 1)]
public float shutterBeginsClosing
Field Value
shutterFullyOpen
Declaration
[Tooltip("The time during shutter interval when the shutter is fully open")]
[Range(0, 1)]
public float shutterFullyOpen
Field Value
shutterInterval
Declaration
[Tooltip("Controls the amount of motion blur. A value of 0 corresponds to no motion blur and a value of 1 corresponds to maximum motion blur. This only applies to motion caused by physics and animations, or Time.deltaTime based movement.")]
[Range(0, 1)]
public float shutterInterval
Field Value