Class JointLabelEditor
Editor check for GameObject parent has a Labeling component
Inherited Members
Editor.MoveNextTarget()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.Perception.GroundTruth
Assembly: Unity.Perception.Editor.dll
Syntax
[CustomEditor(typeof(JointLabel))]
[CanEditMultipleObjects]
public class JointLabelEditor : Editor
Methods
OnInspectorGUI()
Editor check for GameObject parent has a Labeling component
Declaration
public override void OnInspectorGUI()