Field placementArea
The 2D size of the generated background layers
Namespace: UnityEngine.Perception.Randomization.Randomizers.SampleRandomizers
Assembly: solution.dll
Syntax
[Tooltip("The width and height of the area in which objects will be placed. These should be positive numbers and sufficiently large in relation with the Separation Distance specified.")]
public Vector2 placementArea
Returns
Type | Description |
---|---|
Vector2 |