Event KeypointsComputed
Action that gets triggered when a new frame of key points are computed.
Namespace: UnityEngine.Perception.GroundTruth
Assembly: solution.dll
Syntax
public event Action<int, List<KeypointLabeler.KeypointEntry>> KeypointsComputed
Returns
| Type | Description |
|---|---|
| Action<int, List<KeypointLabeler.KeypointEntry>> |