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    Namespace UnityEngine.Perception.Randomization.Randomizers.Utilities

    Classes

    GameObjectOneWayCache

    Facilitates object pooling for a pre-specified collection of prefabs with the caveat that objects can be fetched from the cache but not returned. Every frame, the cache needs to be reset, which will return all objects to the pool

    PoissonDiskSampling

    Utility for generating lists of poisson disk sampled points

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