Class InstanceSegmentationLabeler
Produces instance segmentation for each frame.
Implements
Inherited Members
Namespace: UnityEngine.Perception.GroundTruth
Assembly: solution.dll
Syntax
[Serializable]
public sealed class InstanceSegmentationLabeler : CameraLabeler, IOverlayPanelProvider
Constructors
| Name | Description |
|---|---|
| InstanceSegmentationLabeler() | Creates a new InstanceSegmentationLabeler. Be sure to assign idLabelConfig before adding to a PerceptionCamera. |
| InstanceSegmentationLabeler(IdLabelConfig) | Creates a new InstanceSegmentationLabeler with the given IdLabelConfig. |
Fields
| Name | Description |
|---|---|
| annotationId | The GUID to associate with annotations produced by this labeler. |
| idLabelConfig | The idLabelConfig which associates objects with labels. |
Properties
| Name | Description |
|---|---|
| description | A human-readable description of the labeler |
| label | Interface that should be defined by a class that wants to be able to provide a image to the overlay panel. |
| overlayImage | Interface that should be defined by a class that wants to be able to provide a image to the overlay panel. |
| supportsVisualization | Labelers should set this in their setup to define if they support realtime visualization of their data. |
Methods
| Name | Description |
|---|---|
| OnBeginRendering() | Called just before the camera renders each frame the the labeler is enabled and ShouldCaptureThisFrame is true. |
| Setup() | Called just before the first call to OnUpdate() or OnBeginRendering(). Implement this to initialize state. |