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    Class UIElementsEditorUtilities

    This class contains a set of helper functions for simplifying the creation of UI Elements editors

    Inheritance
    object
    UIElementsEditorUtilities
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEditor.Perception.Randomization
    Assembly: solution.dll
    Syntax
    public static class UIElementsEditorUtilities

    Methods

    Name Description
    CreatePropertyField(SerializedProperty, Type)

    Creates a PropertyField from a given SerializedProperty (with tooltips!)

    CreatePropertyFields(SerializedObject, VisualElement)

    Creates a list of PropertyFields from the class fields of the given SerializedObject and adds them to the specified container element

    CreatePropertyFields(SerializedProperty, VisualElement)

    Creates a list of PropertyFields from the sub-fields of the given SerializedProperty and adds them to the specified container element

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