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    Method OnVisualizeAdditionalUI

    OnVisualizeAdditionalUI()

    In this pass, a labeler can add custom GUI controls to the scene. Important note, all labeler's additional GUIs need to use Unity's Immediate Mode GUI (IMGUI) https://docs.unity3d.com/Manual/GUIScriptingGuide.html system. This called is triggered from perceptionCamera.OnGUI call. This call happens immediately after the OnVisualize() so that the visualization components are drawn below the UI elements.

    Declaration
    protected virtual void OnVisualizeAdditionalUI()
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