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    Struct NormalSampler

    Returns normally distributed random values bounded within a specified range https://en.wikipedia.org/wiki/Truncated_normal_distribution

    Implements
    ISampler
    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEngine.Experimental.Perception.Randomization.Samplers
    Assembly: solution.dll
    Syntax
    [Serializable]
    public struct NormalSampler : ISampler

    Constructors

    Name Description
    NormalSampler(float, float, float, float, uint)

    Constructs a normal distribution sampler

    Fields

    Name Description
    mean

    The mean of the normal distribution to sample from

    standardDeviation

    The standard deviation of the normal distribution to sample from

    Properties

    Name Description
    baseSeed

    The base seed used to initialize this sampler's state

    range

    A range bounding the values generated by this sampler

    state

    The current random state of this sampler

    Methods

    Name Description
    IterateState(int)

    Deterministically offsets a sampler's state

    ResetState()

    Resets a sampler's state to its base random seed

    Sample()

    Generates one sample

    Samples(int, out JobHandle)

    Schedules a job to generate an array of samples

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