Class Vector3Parameter
A numeric parameter for generating Vector3 samples
Inherited Members
Namespace: UnityEngine.Experimental.Perception.Randomization.Parameters
Syntax
[Serializable]
public class Vector3Parameter : NumericParameter<Vector3>
Fields
x
The sampler used for randomizing the x component of generated samples
Declaration
[SerializeReference]
public ISampler x
Field Value
Type | Description |
---|---|
ISampler |
y
The sampler used for randomizing the y component of generated samples
Declaration
[SerializeReference]
public ISampler y
Field Value
Type | Description |
---|---|
ISampler |
z
The sampler used for randomizing the z component of generated samples
Declaration
[SerializeReference]
public ISampler z
Field Value
Type | Description |
---|---|
ISampler |
Methods
Sample()
Generates a Vector3 sample
Declaration
public override Vector3 Sample()
Returns
Type | Description |
---|---|
Vector3 | The generated sample |
Overrides
UnityEngine.Experimental.Perception.Randomization.Parameters.NumericParameter<UnityEngine.Vector3>.Sample()
Samples(Int32, out JobHandle)
Schedules a job to generate an array of samples
Declaration
public override NativeArray<Vector3> Samples(int sampleCount, out JobHandle jobHandle)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampleCount | The number of samples to generate |
JobHandle | jobHandle | The handle of the scheduled job |
Returns
Type | Description |
---|---|
NativeArray<Vector3> | A NativeArray of samples |
Overrides
UnityEngine.Experimental.Perception.Randomization.Parameters.NumericParameter<UnityEngine.Vector3>.Samples(System.Int32, Unity.Jobs.JobHandle)