Class ColorRgbParameter
A numeric parameter for generating RGBA color samples
Inherited Members
Namespace: UnityEngine.Experimental.Perception.Randomization.Parameters
Syntax
[Serializable]
public class ColorRgbParameter : NumericParameter<Color>
Fields
alpha
The sampler used for randomizing the alpha component of generated samples
Declaration
[SerializeReference]
public ISampler alpha
Field Value
Type | Description |
---|---|
ISampler |
blue
The sampler used for randomizing the blue component of generated samples
Declaration
[SerializeReference]
public ISampler blue
Field Value
Type | Description |
---|---|
ISampler |
green
The sampler used for randomizing the green component of generated samples
Declaration
[SerializeReference]
public ISampler green
Field Value
Type | Description |
---|---|
ISampler |
red
The sampler used for randomizing the red component of generated samples
Declaration
[SerializeReference]
public ISampler red
Field Value
Type | Description |
---|---|
ISampler |
Methods
Sample()
Generates an RGBA color sample
Declaration
public override Color Sample()
Returns
Type | Description |
---|---|
Color | The generated RGBA sample |
Overrides
UnityEngine.Experimental.Perception.Randomization.Parameters.NumericParameter<UnityEngine.Color>.Sample()
Samples(Int32, out JobHandle)
Schedules a job to generate an array of samples
Declaration
public override NativeArray<Color> Samples(int sampleCount, out JobHandle jobHandle)
Parameters
Type | Name | Description |
---|---|---|
Int32 | sampleCount | The number of samples to generate |
JobHandle | jobHandle | The handle of the scheduled job |
Returns
Type | Description |
---|---|
NativeArray<Color> | A NativeArray of samples |
Overrides
UnityEngine.Experimental.Perception.Randomization.Parameters.NumericParameter<UnityEngine.Color>.Samples(System.Int32, Unity.Jobs.JobHandle)