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    Struct AsyncAnnotation

    A handle to an async annotation, used to report values for an annotation after the frame for the annotation has past. See ReportAnnotationAsync(AnnotationDefinition)

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEngine.Perception.GroundTruth
    Assembly: solution.dll
    Syntax
    public struct AsyncAnnotation

    Fields

    Name Description
    Annotation

    The annotation associated with this AsyncAnnotation. Can be used to report metrics on the annotation.

    Properties

    Name Description
    IsPending

    True if neither ReportValues<T>(T[]) nor ReportFile(string) have been called.

    IsValid

    True if the annotation is generated by the currently running simulation.

    Methods

    Name Description
    ReportFile(string)

    Report a file-based data for this annotation.

    ReportValues<T>(T[])

    Report a value-based data for this annotation.

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