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    Class BoundingBoxAnnotation

    Bounding boxes for all of the labeled objects in a capture

    Inheritance
    Object
    DataModelElement
    Annotation
    BoundingBoxAnnotation
    Inherited Members
    Annotation.m_Definition
    Annotation.annotationId
    Annotation.modelType
    Annotation.description
    Annotation.sensorId
    Annotation.IsValid()
    DataModelElement.id
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Perception.GroundTruth
    Syntax
    [Serializable]
    public class BoundingBoxAnnotation : Annotation, IMessageProducer

    Constructors

    BoundingBoxAnnotation(BoundingBoxDefinition, String, List<BoundingBox>)

    Declaration
    public BoundingBoxAnnotation(BoundingBoxDefinition def, string sensorId, List<BoundingBox> boxes)
    Parameters
    Type Name Description
    BoundingBoxDefinition def
    String sensorId
    List<BoundingBox> boxes

    Properties

    boxes

    The bounding boxes recorded by the annotator

    Declaration
    public List<BoundingBox> boxes { get; set; }
    Property Value
    Type Description
    List<BoundingBox>

    Methods

    ToMessage(IMessageBuilder)

    Convert contents int a message.

    Declaration
    public override void ToMessage(IMessageBuilder builder)
    Parameters
    Type Name Description
    IMessageBuilder builder

    The message builder that will convert the class's contents into a message

    Overrides
    Annotation.ToMessage(IMessageBuilder)
    In This Article
    • Constructors
      • BoundingBoxAnnotation(BoundingBoxDefinition, String, List<BoundingBox>)
    • Properties
      • boxes
    • Methods
      • ToMessage(IMessageBuilder)
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