Namespace UnityEngine.Perception.Randomization.Randomizers.Utilities
Classes
GameObjectOneWayCache
Facilitates object pooling for a pre-specified collection of prefabs with the caveat that objects can be fetched from the cache but not returned. Every frame, the cache needs to be reset, which will return all objects to the pool
PoissonDiskSampling
Utility for generating lists of poisson disk sampled points