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    Class SemanticSegmentationLabelConfig

    A definition for how a Labeling should be resolved to a single label and color for semantic segmentation generation.

    Inheritance
    Object
    LabelConfig<SemanticSegmentationLabelEntry>
    SemanticSegmentationLabelConfig
    Inherited Members
    LabelConfig<SemanticSegmentationLabelEntry>.labelEntriesFieldName
    LabelConfig<SemanticSegmentationLabelEntry>.m_LabelEntries
    LabelConfig<SemanticSegmentationLabelEntry>.publicLabelEntriesFieldName
    LabelConfig<SemanticSegmentationLabelEntry>.labelEntries
    LabelConfig<SemanticSegmentationLabelEntry>.TryGetMatchingConfigurationEntry(Labeling, SemanticSegmentationLabelEntry)
    LabelConfig<SemanticSegmentationLabelEntry>.DoesLabelMatchAnEntryName
    LabelConfig<SemanticSegmentationLabelEntry>.DoesLabelMatchAnEntry(String)
    LabelConfig<SemanticSegmentationLabelEntry>.Init(IEnumerable<SemanticSegmentationLabelEntry>)
    LabelConfig<SemanticSegmentationLabelEntry>.OnInit()
    LabelConfig<SemanticSegmentationLabelEntry>.TryGetMatchingConfigurationEntry(Labeling, SemanticSegmentationLabelEntry, Int32)
    Namespace: UnityEngine.Perception.GroundTruth
    Syntax
    public class SemanticSegmentationLabelConfig : LabelConfig<SemanticSegmentationLabelEntry>

    Fields

    s_StandardColors

    List of standard color based on which this type of label configuration assigns new colors to added labels.

    Declaration
    public static readonly List<Color> s_StandardColors
    Field Value
    Type Description
    List<Color>

    skyColor

    The color to use for the sky in semantic segmentation images

    Declaration
    public Color skyColor
    Field Value
    Type Description
    Color
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