docs.unity3d.com
    Show / Hide Table of Contents

    Class KeypointDefinition

    A definition of a keypoint (joint).

    Inheritance
    Object
    KeypointDefinition
    Namespace: UnityEngine.Perception.GroundTruth
    Syntax
    public class KeypointDefinition : object

    Fields

    associateToRig

    Does this keypoint map directly to a

    Declaration
    public bool associateToRig
    Field Value
    Type Description
    Boolean

    color

    The color of the keypoint in the visualization

    Declaration
    public Color color
    Field Value
    Type Description
    Color

    label

    The name of the keypoint

    Declaration
    public string label
    Field Value
    Type Description
    String

    rigLabel

    The associated of the rig

    Declaration
    public HumanBodyBones rigLabel
    Field Value
    Type Description
    HumanBodyBones

    selfOcclusionDistance

    The max distance the keypoint can be behind an object before it is considered occluded. Distance is computed in the local space of the joint, so object scale is computed

    Declaration
    public float selfOcclusionDistance
    Field Value
    Type Description
    Single
    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023