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    Class BoundingBox3DAnnotation

    The generated product of the labeler

    Inheritance
    Object
    DataModelElement
    Annotation
    BoundingBox3DAnnotation
    Inherited Members
    Annotation.m_Definition
    Annotation.annotationId
    Annotation.modelType
    Annotation.description
    Annotation.sensorId
    DataModelElement.id
    Namespace: UnityEngine.Perception.GroundTruth
    Syntax
    public class BoundingBox3DAnnotation : Annotation, IMessageProducer

    Constructors

    BoundingBox3DAnnotation(BoundingBox3DDefinition, String, List<BoundingBox3D>)

    Declaration
    public BoundingBox3DAnnotation(BoundingBox3DDefinition def, string sensorId, List<BoundingBox3D> boxes)
    Parameters
    Type Name Description
    BoundingBox3DDefinition def
    String sensorId
    List<BoundingBox3D> boxes

    Properties

    boxes

    The bounding boxes recorded by the annotator

    Declaration
    public List<BoundingBox3D> boxes { get; }
    Property Value
    Type Description
    List<BoundingBox3D>

    Methods

    IsValid()

    Is the component valid?

    Declaration
    public override bool IsValid()
    Returns
    Type Description
    Boolean

    Is the component valid?

    Overrides
    Annotation.IsValid()

    ToMessage(IMessageBuilder)

    Convert contents int a message.

    Declaration
    public override void ToMessage(IMessageBuilder builder)
    Parameters
    Type Name Description
    IMessageBuilder builder

    The message builder that will convert the class's contents into a message

    Overrides
    Annotation.ToMessage(IMessageBuilder)
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    Generated by DocFX on 18 October 2023