Class MemberAdded
  
  
  
  
  
  
  Assembly: Unity.APIComparison.Framework.dll
  Syntax
  
    public class MemberAdded : APIChangeBase<IMemberDefinition>, IAPIChange
   
  Constructors
  
  MemberAdded(IMemberDefinition, IMemberDefinition, string)
  
  
  Declaration
  
    public MemberAdded(IMemberDefinition current, IMemberDefinition overrides, string dataToBeHashed)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | IMemberDefinition | current |  | 
      
        | IMemberDefinition | overrides |  | 
      
        | string | dataToBeHashed |  | 
    
  
  
  MemberAdded(IMemberDefinition, string)
  
  
  Declaration
  
    public MemberAdded(IMemberDefinition current, string dataToBeHashed)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | IMemberDefinition | current |  | 
      
        | string | dataToBeHashed |  | 
    
  
  Properties
  
  Overrides
  
  
  Declaration
  
    public IMemberDefinition Overrides { get; }
   
  Property Value
  
    
      
        | Type | Description | 
    
    
      
        | IMemberDefinition |  | 
    
  
  Methods
  
  Accept(IAPIChangeVisitor)
  
  
  Declaration
  
    public override void Accept(IAPIChangeVisitor visitor)
   
  Parameters
  
  Overrides
  
  
  IsAdd()
  
  
  Declaration
  
    public override bool IsAdd()
   
  Returns
  
  Overrides
  
  Implements