Class AttributeChange
  
  
  
    Inheritance
    
    
    AttributeChange
   
  
  
  
  Assembly: Unity.APIComparison.Framework.dll
  Syntax
  
    public class AttributeChange : APIChangeBase<IMemberDefinition>, IAPIChange
   
  Constructors
  
  AttributeChange(IMemberDefinition, IMemberDefinition, IEnumerable<CustomAttribute>, IEnumerable<CustomAttribute>)
  
  
  Declaration
  
    public AttributeChange(IMemberDefinition original, IMemberDefinition current, IEnumerable<CustomAttribute> added, IEnumerable<CustomAttribute> removed)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | IMemberDefinition | original |  | 
      
        | IMemberDefinition | current |  | 
      
        | IEnumerable<CustomAttribute> | added |  | 
      
        | IEnumerable<CustomAttribute> | removed |  | 
    
  
  Properties
  
  Added
  
  
  Declaration
  
    public IEnumerable<CustomAttribute> Added { get; }
   
  Property Value
  
  
  Removed
  
  
  Declaration
  
    public IEnumerable<CustomAttribute> Removed { get; }
   
  Property Value
  
  Methods
  
  Accept(IAPIChangeVisitor)
  
  
  Declaration
  
    public override void Accept(IAPIChangeVisitor visitor)
   
  Parameters
  
  Overrides
  
  Implements